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The Hobbit, or There and Back Again (Paperback)
By:
J.R.R. Tolkien
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Racing the Beam: The Atari Video Computer System (Platform Studies)
By:
Nick Montfort
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Challenges for Game Designers (Paperback)
By:
Brenda Brathwaite
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The Art of Game Design: A Book of Lenses (Paperback)
By:
Jesse Schell
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The Writer's Journey: Mythic Structure for Writers (Paperback)
By:
Christopher Vogler
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Invisible Cities (Paperback)
By:
Italo Calvino
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An Introduction to Game Studies (Paperback)
By:
Frans Mäyrä
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Game Feel (Morgan Kaufmann Game Design Books)
By:
Steve Swink
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Understanding Comics: The Invisible Art (Paperback)
By:
Scott McCloud
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101 Things I Learned in Architecture School (Hardcover)
By:
Matthew Frederick
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Fundamentals of Game Design (Paperback)
By:
Ernest Adams
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The Hero With a Thousand Faces (Paperback)
By:
Joseph Campbell
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The Art of Computer Game Design (Paperback)
By:
Chris Crawford
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Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
By:
David Kushner
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Rules of Play: Game Design Fundamentals (Mit Press)
By:
Katie Salen Tekinbaş
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Flow: The Psychology of Optimal Experience (Paperback)
By:
Mihály Csíkszentmihályi
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Emotional Design: Why We Love (or Hate) Everyday Things
By:
Donald A. Norman
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The Design of Everyday Things (Paperback)
By:
Donald A. Norman
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The Craft and Science of Game Design (Paperback)
By:
Philippe O'Connor
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Narrative Design (Hardcover)
By:
Michael Breault
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The Rule Book: The Building Blocks of Games (Playful Thinking)
By:
Jaakko Stenros
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Beating the Story: How to Map, Understand, and Elevate Any Narrative (Perfect Paperback)
By:
Robin D. Laws
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Narrative Design for Writers (ebook)
By:
Edwin McRae
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Neuromancer (Sprawl, #1)
By:
William Gibson
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Achievement Relocked: Loss Aversion and Game Design (Hardcover)
By:
Geoffrey Engelstein
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Game Writing: Narrative Skills for Videogames (Paperback)
By:
Chris Bateman
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Immersive Storytelling for Real and Imagined Worlds: A Writer’s Guide (Paperback)
By:
Margaret Kerrison
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Six Thinking Hats 2 edition (Paperback)
By:
Edward de Bono
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The Neverending Story (Hardcover)
By:
Michael Ende
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How Pac-Man Eats (Software Studies)
By:
Noah Wardrip-Fruin
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Game Poems: Videogame Design as Lyric Practice (Electronic Communities of Making)
By:
Jordan Magnuson
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Games: Agency As Art (Thinking Art)
By:
C. Thi Nguyen
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Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them (Hardcover)
By:
Jamie Madigan
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You've Been Played: How Corporations, Governments, and Schools Use Games to Control Us All (Audiobook)
By:
Adrian Hon
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The Psychology of Video Games (The Psychology of Everything)
By:
Celia Hodent
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Pelit kulttuurina (Paperback)
By:
Usva Friman
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The Creation of Narrative in Tabletop Role-Playing Games (Paperback)
By:
Jennifer Grouling Cover
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100 peli-ideaa (Hardcover)
By:
Jaakko Kemppainen
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Tabletop Game Design for Video Game Designers (Paperback)
By:
Ethan Ham
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Dungeons & Dreamers: A Story of how Computer Games Created a Global Community (Kindle Edition)
By:
Brad King
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What Video Games Have to Teach Us About Learning and Literacy (Paperback)
By:
James Paul Gee
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Engines of Desire: Larp as the Art of Experience (Hardcover)
By:
Juhana Pettersson
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Мастера геймдизайна: Как создавались Angry Birds, Max Payne и другие игры-бестселлеры (Kindle Edition)
By:
Konsta Klemetti
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The Wonderful Wizard of Oz (Oz, #1)
By:
L. Frank Baum
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Collaborative Worldbuilding for Writers and Gamers (Paperback)
By:
Trent Hergenrader
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How to Talk about Videogames (Volume 47) (Electronic Mediations)
By:
Ian Bogost
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The Silmarillion (Hardcover)
By:
J.R.R. Tolkien
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Flatland: A Romance of Many Dimensions (Paperback)
By:
Edwin A. Abbott